Pseudodragon
Small Dragon, neutral good. CR 1/4, AC 14, 10 HP. Traits: Magic Resistance.
- Armor class
- 14
- Hit points
- 10
- Challenge
- 0.25
- Creature type
- Dragon
- Size
- Small
- Alignment
- neutral good
Stat block
- Cha
- 10
- Con
- 13
- Dex
- 15
- Int
- 10
- Str
- 6
- Wis
- 12
- Speed
- Fly: 60; Walk: 15
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 15
- Skills
- Stealth: 4; Perception: 5
- Actions
- Multiattack. The pseudodragon makes two Bite attacks.
- Bite. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage.
- Sting. Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.
- Hit dice
- 3d4 + 3
- Languages
- Understands Common and Draconic but can't speak
- Armor detail
- natural armor
- Special abilities
- Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.