Quipper
Tiny Beast. CR 0, AC 10, 8 HP. Traits: Blood Frenzy, Heightened Smell, Water Breathing.
- Armor class
- 10
- Hit points
- 8
- Challenge
- 0
- Creature type
- Beast
- Size
- tiny
Stat block
- Cha
- 2
- Con
- 10
- Dex
- 10
- Int
- 1
- Str
- 2
- Wis
- 6
- Speed
- Swim: 40; Walk: 0
- Senses
- darkvision 60 ft.
- Skills
- Actions
- Bite. _Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) piercing damage.
- Languages
- -
- Saving throws
- Wisdom: -2; Charisma: -4; Strength: -4; Dexterity: 0; Constitution: 0; Intelligence: -5
- Special abilities
- Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn't have all its HP.
- Heightened Smell. The quipper's Perception is 13 when perceiving by smell.
- Water Breathing. The quipper can breathe only underwater.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.