Remorhaz Spawn
Large Monstrosity. CR 5, AC 14, 95 HP. Traits: Heated Body.
- Armor class
- 14
- Hit points
- 95
- Challenge
- 5
- Creature type
- Monstrosity
- Size
- Large
Stat block
- Cha
- 5
- Con
- 18
- Dex
- 14
- Int
- 4
- Str
- 18
- Wis
- 12
- Speed
- Walk: 30; Burrow: 20
- Senses
- darkvision 60 ft., tremorsense 60 ft., passive Perception 11
- Skills
- Actions
- Multiattack. The remorhaz makes a bite attack and then a constrict attack.
- Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) fire damage.
- Constrict. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage and the target is subjected to the remorhazs Heated Body trait. The target is grappled (escape DC 15) and restrained while grappled. Until this grapple ends the remorhaz can't grapple another creature.
- Saving throws
- Wisdom: 4; Intelligence: 0
- Damage immunities
- cold, fire
- Special abilities
- Heated Body. A creature that starts its turn grappled by the remorhaz, touches it, or hits it with a melee attack while within 5 feet takes 3 (1d6) fire damage. A creature can take this damage only once on a turn. If the remorhaz has taken cold damage since the end of its last turn, this trait doesnt function.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).