Rimewing

Small Beast, unaligned. CR 1/4, AC 12, 22 HP. Traits: Antennae.

Armor class
12
Hit points
22
Challenge
0.25
Creature type
Beast
Size
Small
Alignment
unaligned

Stat block

Cha
7
Con
12
Dex
14
Int
3
Str
11
Wis
10
Speed
Fly: 30; Walk: 25
Senses
darkvision 60 ft., passive Perception 12
Skills
Stealth: 4; Perception: 2
Actions
  • Proboscis. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Frosted Wings (1/Day). A 20-foot radius cloud of colorful ice crystals extends from the rimewing. Each creature in that area must succeed on a DC 10 Wisdom saving throw or be charmed by the rimewing for 1 minute. While charmed by the rimewing, a creature is incapacitated and must move up to its speed toward the rimewing at the start of its turn, stopping when it is 5 feet away. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Languages
-
Damage immunities
cold
Special abilities
  • Antennae. The giant moth has advantage on Wisdom (Perception) checks that rely on smell.

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.