Rimewing
Small Beast, unaligned. CR 1/4, AC 12, 22 HP. Traits: Antennae.
- Armor class
- 12
- Hit points
- 22
- Challenge
- 0.25
- Creature type
- Beast
- Size
- Small
- Alignment
- unaligned
Stat block
- Cha
- 7
- Con
- 12
- Dex
- 14
- Int
- 3
- Str
- 11
- Wis
- 10
- Speed
- Fly: 30; Walk: 25
- Senses
- darkvision 60 ft., passive Perception 12
- Skills
- Stealth: 4; Perception: 2
- Actions
- Proboscis. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Frosted Wings (1/Day). A 20-foot radius cloud of colorful ice crystals extends from the rimewing. Each creature in that area must succeed on a DC 10 Wisdom saving throw or be charmed by the rimewing for 1 minute. While charmed by the rimewing, a creature is incapacitated and must move up to its speed toward the rimewing at the start of its turn, stopping when it is 5 feet away. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Languages
- -
- Damage immunities
- cold
- Special abilities
- Antennae. The giant moth has advantage on Wisdom (Perception) checks that rely on smell.
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).