Sahuagin
Medium Humanoid. CR 1/2, AC 12, 22 HP. Traits: Blood Frenzy, Limited Amphibiousness, Shark Telepathy.
- Armor class
- 12
- Hit points
- 22
- Challenge
- 0.5
- Creature type
- Humanoid
- Size
- Medium
Stat block
- Cha
- 10
- Con
- 12
- Dex
- 10
- Int
- 10
- Str
- 12
- Wis
- 12
- Speed
- Swim: 40; Walk: 30
- Senses
- darkvision 120 ft., passive Perception 13
- Skills
- Perception: 3
- Actions
- Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.
- Trident. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) if wielded in two hands in melee.
- Languages
- Sahuagin
- Special abilities
- Blood Frenzy. The sahuagin has advantage on melee attack rolls against bloodied creatures.
- Limited Amphibiousness. The sahuagin can breathe air and water. When breathing air, it must immerse itself in water once every 4 hours or begin to suffocate.
- Shark Telepathy. The sahuagin can command any shark within 120 feet of it using magical telepathy.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).