Salamander

Large Elemental. CR 6, AC 15, 90 HP. Traits: Heated Body.

Armor class
15
Hit points
90
Challenge
6
Creature type
Elemental
Size
Large

Stat block

Cha
12
Con
14
Dex
14
Int
10
Str
18
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 10
Skills
Actions
  • Multiattack. The salamander makes a tail attack and a pike attack.
  • Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage the target is subjected to the salamanders Heated Body trait and the target is grappled (escape DC 15). Until this grapple ends the target is restrained the salamander automatically hits the target with its tail attack and the salamander can't attack a different target with its tail.
  • Pike. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 3 (1d6) fire damage.
Languages
Ignan
Saving throws
Wisdom: 3; Constitution: 5
Damage immunities
fire
Special abilities
  • Heated Body. A creature that starts its turn grappled by the salamander, touches it, or hits it with a melee attack while within 5 feet takes 7 (2d6) fire damage. A creature can take this damage only once per turn. If the salamander has taken cold damage since the end of its last turn, this trait doesnt function.
Damage resistances
damage from nonmagical weapons

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.