Satyr

Medium Fey. CR 1/2, AC 13, 23 HP. Traits: Fey Resilience, Magic Resistance.

Armor class
13
Hit points
23
Challenge
0.5
Creature type
Fey
Size
medium

Stat block

Cha
20
Con
10
Dex
16
Int
12
Str
12
Wis
10
Speed
Walk: 40
Senses
-
Skills
Actions
  • Ram. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) bludgeoning damage.
  • Intoxicating Bolt. _Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 7 (1d8+3) poison damage, and the target must succeed on a DC 13 CON save or be incapacitated until the end of its next turn.
Languages
Common,Elvish,Sylvan
Saving throws
Wisdom: 0; Charisma: 5; Strength: 1; Dexterity: 3; Constitution: 0; Intelligence: 1
Special abilities
  • Fey Resilience. The satyr is resistant to the charmed and unconscious conditions.
  • Magic Resistance. The satyr has advantage on saves against spells and other magical effects.
Damage resistances
Fey Resilience

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.