Scarecrow

Medium Construct. CR 1, AC 12, 31 HP. Traits: False Appearance, Flammable, Local Spirit, Spell-created.

Armor class
12
Hit points
31
Challenge
1
Creature type
Construct
Size
Medium

Stat block

Cha
14
Con
10
Dex
14
Int
6
Str
12
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 10
Skills
Actions
  • Multiattack. The scarecrow uses Scare and makes two slam attacks.
  • Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
  • Scare. Each creature of the scarecrows choice within 30 feet that can see the scarecrow makes a DC 12 Wisdom saving throw. On a failure it is magically frightened for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success. If a creatures saving throw is successful or the effect ends for it it is immune to Scare for 24 hours.
  • Hat of Illusion (1/Day). While wearing a hat or other head covering the scarecrow takes on the illusory appearance of the last living humanoid to wear that hat. It requires a DC 12 Insight or Perception check to recognize the illusion. The illusion ends when the scarecrow is touched takes damage attacks or uses Scare or when the scarecrow chooses to end it as a bonus action.
Languages
understands the languages of its creator but can't speak
Damage immunities
poison
Special abilities
  • False Appearance. While motionless, the scarecrow is indistinguishable from an ordinary scarecrow.
  • Flammable. After taking fire damage, the scarecrow catches fire and takes 5 (1d10) ongoing fire damage if it isnt already suffering ongoing fire damage. A creature can spend an action to extinguish this fire.
  • Local Spirit. The scarecrow is destroyed if it travels more than a mile from the place it was created.
  • Spell-created. The DC for dispel magic to destroy this creature is 19.
Damage resistances
bludgeoning, piercing
Condition immunities
charmed, fatigue, frightened, paralyzed, petrified, poisoned

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.