Scitalis
Large Monstrosity, unaligned. CR 2, AC 13, 58 HP. Traits: Magic Resistance.
- Armor class
- 13
- Hit points
- 58
- Challenge
- 2
- Creature type
- Monstrosity
- Size
- Large
- Alignment
- unaligned
Stat block
- Cha
- 3
- Con
- 12
- Dex
- 12
- Int
- 2
- Str
- 16
- Wis
- 18
- Speed
- Swim: 30; Walk: 20
- Senses
- blindsight 10 ft., passive Perception 16
- Skills
- Perception: 6
- Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.
- Stunning Scales. Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.
- Languages
- -
- Saving throws
- Wisdom: 6; Charisma: 2; Constitution: 3
- Special abilities
- Magic Resistance. The scitalis has advantage on saving throws against spells and other magical effects.
- Damage resistances
- cold
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).