Scorch Drake

Large Dragon. CR 6, AC 15, 145 HP. Traits: Heat Shimmer, Scalding Blood.

Armor class
15
Hit points
145
Challenge
6
Creature type
Dragon
Size
large

Stat block

Cha
8
Con
18
Dex
12
Int
6
Str
16
Wis
20
Speed
Fly: 60; Walk: 40
Senses
darkvision 60 ft.
Skills
Actions
  • Multiattack. The scorch drake makes one Bite and two Claw attacks.
  • Bite. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) piercing and 3 (1d6) fire damage.
  • Claw. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing and 3 (1d6) fire damage.
  • Fire Breath (Recharge 5-6). The scorch drake spits liquid fire in a 30-foot cone. Each creature in that area must make a DC 15 DEX save. On a failure, a creature takes 24 (7d6) fire damage and ignites. On a success, a creature takes half the damage and doesn't ignite. Until a creature takes an action to douse the fire, an ignited creature takes 3 (1d6) fire damage at the start of each of its turns. This fire ignites flammable objects in the line that aren't being worn or carried.
Languages
Draconic
Saving throws
Wisdom: 5; Charisma: -1; Strength: 3; Dexterity: 1; Constitution: 4; Intelligence: -2
Damage immunities
fire
Special abilities
  • Heat Shimmer. Creatures more than 30 feet from the scorch drake have disadvantage on WIS (Perception) checks to see the drake.
  • Scalding Blood. A creature that hits the scorch drake with a melee attack while within 5 feet of the drake takes 3 (1d6) fire damage and must succeed on a DC 15 DEX save or ignite. Until a creature takes an action to douse the fire, an ignited creature takes 3 (1d6) fire damage at the start of each of its turns.
Damage vulnerabilities
cold

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.