Scorpionfolk

Large Monstrosity. CR 3, AC 15, 52 HP.

Armor class
15
Hit points
52
Challenge
3
Creature type
Monstrosity
Size
Large

Stat block

Cha
10
Con
14
Dex
12
Int
10
Str
14
Wis
10
Speed
Walk: 40
Senses
passive Perception 12
Skills
Stealth: 3; Survival: 2; Perception: 2
Actions
  • Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpionfolk can't attack a different target with its claws.
  • Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Languages
Common, Scorpionfolk

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.