Scorpionfolk
Large Monstrosity. CR 3, AC 15, 52 HP.
- Armor class
- 15
- Hit points
- 52
- Challenge
- 3
- Creature type
- Monstrosity
- Size
- Large
Stat block
- Cha
- 10
- Con
- 14
- Dex
- 12
- Int
- 10
- Str
- 14
- Wis
- 10
- Speed
- Walk: 40
- Senses
- passive Perception 12
- Skills
- Stealth: 3; Survival: 2; Perception: 2
- Actions
- Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpionfolk can't attack a different target with its claws.
- Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Languages
- Common, Scorpionfolk
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).