Scout

Medium humanoid (any race), any alignment. CR 1/2, AC 13, 16 HP. Traits: Keen Hearing and Sight.

Armor class
13
Hit points
16
Challenge
0.5
Creature type
Humanoid
Size
Medium
Alignment
any alignment

Stat block

Cha
11
Con
12
Dex
14
Int
11
Str
11
Wis
13
Speed
30 ft.
Senses
passive Perception 15
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Actions
  • Multiattack. The scout makes two melee attacks or two ranged attacks.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Languages
any one language (usually Common)
Special abilities
  • Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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