Shadow Dragon Wyrmling

Medium Dragon. CR 3, AC 16, 52 HP. Traits: Evil, Incorporeal Movement, Essence Link.

Armor class
16
Hit points
52
Challenge
3
Creature type
Dragon
Size
Medium

Stat block

Cha
14
Con
14
Dex
14
Int
10
Str
14
Wis
10
Speed
Fly: 60; Swim: 30; Walk: 30; Climb: 30
Senses
darkvision 120 ft., passive Perception 12
Skills
Nature: 2; Insight: 2; Stealth: 4; Deception: 4; Perception: 2
Actions
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 18 (3d10 + 2) piercing damage.
  • Anguished Breath (Recharge 5-6). The dragon exhales a shadowy maelstrom of anguish in a 15-foot cone. Each creature in that area makes a DC 12 Wisdom saving throw taking 22 (4d8) necrotic damage on a failed save or half damage on a success.
Languages
Draconic
Damage immunities
necrotic, poison
Special abilities
  • Evil. The dragon radiates an Evil aura.
  • Incorporeal Movement. The dragon can move through other creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object.
  • Essence Link. The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area.
Damage resistances
acid, cold, fire, lightning, thunder; damage from nonmagical weapons
Condition immunities
fatigue, frightened, grappled, paralyzed, poisoned, prone, restrained

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.