Shadow Dragon Wyrmling
Medium Dragon. CR 3, AC 16, 52 HP. Traits: Evil, Incorporeal Movement, Essence Link.
- Armor class
- 16
- Hit points
- 52
- Challenge
- 3
- Creature type
- Dragon
- Size
- Medium
Stat block
- Cha
- 14
- Con
- 14
- Dex
- 14
- Int
- 10
- Str
- 14
- Wis
- 10
- Speed
- Fly: 60; Swim: 30; Walk: 30; Climb: 30
- Senses
- darkvision 120 ft., passive Perception 12
- Skills
- Nature: 2; Insight: 2; Stealth: 4; Deception: 4; Perception: 2
- Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 18 (3d10 + 2) piercing damage.
- Anguished Breath (Recharge 5-6). The dragon exhales a shadowy maelstrom of anguish in a 15-foot cone. Each creature in that area makes a DC 12 Wisdom saving throw taking 22 (4d8) necrotic damage on a failed save or half damage on a success.
- Languages
- Draconic
- Damage immunities
- necrotic, poison
- Special abilities
- Evil. The dragon radiates an Evil aura.
- Incorporeal Movement. The dragon can move through other creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object.
- Essence Link. The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area.
- Damage resistances
- acid, cold, fire, lightning, thunder; damage from nonmagical weapons
- Condition immunities
- fatigue, frightened, grappled, paralyzed, poisoned, prone, restrained
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).