Shadow Fey Duelist

Medium Humanoid, lawful evil. CR 6, AC 17, 117 HP. Traits: Fey Ancestry, Innate Spellcasting, Sunlight Sensitivity, Traveler in Darkness.

Armor class
17
Hit points
117
Challenge
6
Creature type
Humanoid
Size
Medium
Alignment
lawful evil

Stat block

Cha
16
Con
14
Dex
20
Int
13
Str
13
Wis
12
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 14
Skills
Arcana: 4; Stealth: 8; Deception: 6; Perception: 4
Actions
  • Multiattack. The shadow fey makes two rapier attacks. If it has a dagger drawn, it can also make one dagger attack.
  • Dagger. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage, and a target creature must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute. A poisoned creature repeats the save at the end of each of its turns, ending the effect on a success.
  • Rapier. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) poison damage.
Languages
Common, Elvish, Umbral
Reactions
  • Parry. The shadow fey duelist adds 3 to its AC against one melee attack that would hit it. To do so, the duelist must see the attacker and be wielding a melee weapon.
Saving throws
Wisdom: 4; Charisma: 6; Strength: 8; Constitution: 5
Special abilities
  • Fey Ancestry. The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.
  • Innate Spellcasting. the shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components. 3/day: misty step (when in shadows, dim light, or darkness only)
  • Sunlight Sensitivity. While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
  • Traveler in Darkness. The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Source and licence

From Tome of Beasts.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.