Shadow

Medium Undead, chaotic evil. CR 1/2, AC 12, 27 HP. Traits: Amorphous, Sunlight Weakness.

Armor class
12
Hit points
27
Challenge
0.5
Creature type
Undead
Size
Medium
Alignment
chaotic evil

Stat block

Cha
8
Con
13
Dex
14
Int
6
Str
6
Wis
10
Speed
Walk: 40
Senses
darkvision 60 ft., passive Perception 10
Skills
Stealth: 6
Actions
  • Draining Swipe. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Hit dice
5d8 + 5
Armor detail
natural armor
Bonus actions
  • Shadow Stealth. While in Dim Light or darkness, the shadow takes the Hide action.
Damage immunities
necrotic, poison
Special abilities
  • Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
  • Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Test.
Damage resistances
acid, cold, fire, lightning, thunder
Condition immunities
exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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