Shambling Mound
Large Plant. CR 6, AC 15, 123 HP. Traits: Lightning Absorption.
- Armor class
- 15
- Hit points
- 123
- Challenge
- 6
- Creature type
- Plant
- Size
- Large
Stat block
- Cha
- 6
- Con
- 18
- Dex
- 10
- Int
- 6
- Str
- 18
- Wis
- 12
- Speed
- Swim: 20; Walk: 20
- Senses
- blindsight 60 ft. (blind beyond this radius), passive Perception 11
- Skills
- Stealth: 3
- Actions
- Multiattack. The shambling mound takes two slam attacks. If both attacks hit one Medium or smaller creature the target is grappled (escape DC 15) and the shambling mound uses Engulf against it.
- Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
- Engulf. The shambling mound absorbs a Medium or smaller grappled creature into its body. The engulfed creature is blinded restrained can't breathe and moves with the shambling mound. At the start of each of the shambling mounds turns the target takes 11 (2d6 + 4) bludgeoning damage.
- Damage immunities
- lightning
- Special abilities
- Lightning Absorption. When the shambling mound would be subjected to lightning damage, it instead regains hit points equal to the lightning damage dealt.
- Damage resistances
- cold, fire, piercing
- Condition immunities
- blinded, deafened, fatigue
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).