Skeletal Warhorse

Large Undead. CR 1/2, AC 11, 30 HP. Traits: Undead Nature.

Armor class
11
Hit points
30
Challenge
0.5
Creature type
Undead
Size
Large

Stat block

Cha
5
Con
14
Dex
12
Int
3
Str
18
Wis
8
Speed
Walk: 50
Senses
darkvision 60 ft., passive Perception 9
Skills
Actions
  • Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skeleton moves at least 20 feet straight towards the target before the attack the target makes a DC 14 Strength saving throw falling prone on a failure.
Damage immunities
poison
Special abilities
  • Undead Nature. A skeleton doesnt require air, sustenance, or sleep.
Condition immunities
fatigue, poisoned
Damage vulnerabilities
bludgeoning

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.