Skull Drake
Medium Dragon, neutral. CR 3, AC 15, 75 HP. Traits: Keen Smell, Sunlight Sensitivity.
- Armor class
- 15
- Hit points
- 75
- Challenge
- 3
- Creature type
- Dragon
- Size
- Medium
- Alignment
- neutral
Stat block
- Cha
- 10
- Con
- 16
- Dex
- 17
- Int
- 8
- Str
- 16
- Wis
- 12
- Speed
- Fly: 60; Walk: 40; Burrow: 10
- Senses
- darkvision 60 ft., passive Perception 13
- Skills
- Stealth: 5; Perception: 3; Intimidation: 2
- Actions
- Multiattack. The skull drake makes two bite attacks.
- Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
- Necrotic Breath (Recharge 6). The skull drake exhales a 15-foot cone of noxious, black gas. Each creature in the area must make a DC 13 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hp by this damage dies.
- Languages
- Common, Draconic
- Saving throws
- Wisdom: 3; Dexterity: 5
- Damage immunities
- necrotic
- Special abilities
- Keen Smell. The skull drake has advantage on Wisdom (Perception) checks that rely on smell.
- Sunlight Sensitivity. While in sunlight, the skull drake has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Damage resistances
- poison
- Condition immunities
- poisoned
- Damage vulnerabilities
- radiant
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).