Skull Drake

Medium Dragon, neutral. CR 3, AC 15, 75 HP. Traits: Keen Smell, Sunlight Sensitivity.

Armor class
15
Hit points
75
Challenge
3
Creature type
Dragon
Size
Medium
Alignment
neutral

Stat block

Cha
10
Con
16
Dex
17
Int
8
Str
16
Wis
12
Speed
Fly: 60; Walk: 40; Burrow: 10
Senses
darkvision 60 ft., passive Perception 13
Skills
Stealth: 5; Perception: 3; Intimidation: 2
Actions
  • Multiattack. The skull drake makes two bite attacks.
  • Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
  • Necrotic Breath (Recharge 6). The skull drake exhales a 15-foot cone of noxious, black gas. Each creature in the area must make a DC 13 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hp by this damage dies.
Languages
Common, Draconic
Saving throws
Wisdom: 3; Dexterity: 5
Damage immunities
necrotic
Special abilities
  • Keen Smell. The skull drake has advantage on Wisdom (Perception) checks that rely on smell.
  • Sunlight Sensitivity. While in sunlight, the skull drake has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Damage resistances
poison
Condition immunities
poisoned
Damage vulnerabilities
radiant

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.