Skullbloom

Medium Plant. CR 1/2, AC 11, 23 HP. Traits: Heightened Hearing, Plant Resilience.

Armor class
11
Hit points
23
Challenge
0.5
Creature type
Plant
Size
medium

Stat block

Cha
4
Con
14
Dex
10
Int
2
Str
12
Wis
8
Speed
Walk: 30
Senses
keensense 10 ft.
Skills
Actions
  • Multiattack. The skullbloom makes one Bite attack and one Slam attack. If the Bite and Slam attacks both hit one Humanoid, the target must succeed on a DC 12 CON save or be infected with apocalyptic fungus (see sidebar).
  • Bite. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) piercing damage plus 2 (1d4) poison damage.
  • Slam. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) bludgeoning damage.
Languages
understands the languages it knew in life but can't speak
Saving throws
Wisdom: -1; Charisma: -3; Strength: 1; Dexterity: 0; Constitution: 2; Intelligence: -4
Special abilities
  • Heightened Hearing. The skullbloom's Perception is 16 while perceiving by hearing.
  • Plant Resilience. The skullbloom is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.
Damage resistances
Plant Resilience

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.