Snake, Swarm of Poisonous Snakes
Medium Swarm. CR 2, AC 14, 48 HP. Traits: Poisonous Swarm, Swarm, Swarm Resilience.
- Armor class
- 14
- Hit points
- 48
- Challenge
- 2
- Creature type
- Swarm
- Size
- medium
Stat block
- Cha
- 2
- Con
- 10
- Dex
- 18
- Int
- 1
- Str
- 8
- Wis
- 10
- Speed
- Swim: 30; Walk: 30
- Senses
- keensense 10 ft.
- Skills
- Actions
- Bites. _Melee Weapon Attack:_ +6 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its HP or fewer. The target must make a DC 14 CON save, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one.
- Languages
- -
- Saving throws
- Wisdom: 0; Charisma: -4; Strength: -1; Dexterity: 4; Constitution: 0; Intelligence: -5
- Damage immunities
- Swarm Resilience
- Special abilities
- Poisonous Swarm. The hissing, spitting, and constant nipping of snakes in the swarm leaves the swarm's space dripping with poison. A creature that starts its turn in the swarm's space must succeed on a DC 14 CON save or be poisoned until the start of its next turn.
- Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain HP or gain temporary HP.
- Swarm Resilience. The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions.
- Damage resistances
- poison,poisoned,Swarm Resilience
Source and licence
From Black Flag Reference Document.
Licence: ORC License.