Snallygaster
Huge Aberration, unaligned. CR 15, AC 16, 207 HP. Traits: Magic Resistance, Regeneration.
- Armor class
- 16
- Hit points
- 207
- Challenge
- 15
- Creature type
- Aberration
- Size
- Huge
- Alignment
- unaligned
Stat block
- Cha
- 12
- Con
- 21
- Dex
- 10
- Int
- 4
- Str
- 24
- Wis
- 14
- Speed
- Fly: 30; Walk: 30
- Senses
- darkvision 120', passive Perception 12
- Skills
- Perception: 2
- Actions
- Multiattack. One Slimy Tentacles and three Talons. If it hits one creature with two Talonss the target must make DC 18 Str save or take 11 (2d10) piercing damage and be knocked prone.
- Slimy Tentacles. Melee Weapon Attack: +12 to hit, 15 ft., one target, 20 (3d8+7) bludgeoning damage and target is grappled (escape DC 18). Until this grapple ends target is restrained and takes 18 (4d8) acid at the start of each of its turns and snallygaster can't use its Slimy Tentacles on another target.
- Talons. Melee Weapon Attack: +12 to hit, 5 ft., one target, 20 (2d12+7) piercing damage.
- Screech (Recharge 5-6). Squawks a screeching whistle in 60' cone. Each creature in area: 49 (14d6) thunder and stunned 1 min (DC 18 Con half not stunned). Stunned creature can re-save at end of each of its turns success ends effect on itself.
- Languages
- —
- Reactions
- Parry Spell. If it succeeds on save vs. spell of 5th level or lower that targets only snallygaster spell has no effect. If snallygaster succeeds on save by 5+ spell is reflected back at spellcaster using slot level spell save DC attack bonus and spellcasting ability of caster
- Saving throws
- Wisdom: 7; Strength: 1; Constitution: 1
- Damage immunities
- acid, thunder
- Special abilities
- Magic Resistance. Advantage: spell/magic effect saves.
- Regeneration. Regains 15 hp at start of its turn if it has 1+ hp.
- Condition immunities
- frightened
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).