Snow Giant
Flurries drift from the body of this gigantic humanoid seemingly crafted from snow. Its simple clothes are almost pointless, and it carries a massive icicle as a club._ **Subservient to Frost Giants.*
- Armor class
- 11
- Hit points
- 138
- Challenge
- 5
- Creature type
- Giant
- Size
- Huge
- Alignment
- neutral
Flurries drift from the body of this gigantic humanoid seemingly crafted from snow. Its simple clothes are almost pointless, and it carries a massive icicle as a club._
Subservient to Frost Giants. Snow giants inhabit the same territory as Open Game License
Stat block
- Cha
- 6
- Con
- 20
- Dex
- 12
- Int
- 9
- Str
- 19
- Wis
- 15
- Speed
- Walk: 40
- Senses
- passive Perception 12
- Skills
- Stealth: 4; Survival: 5; Athletics: 7
- Actions
- Multiattack. The snow giant makes two club attacks.
- Club. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage.
- Giant Snowball. Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 4 (1d8) cold damage, and the target must succeed on a DC 16 Dexterity save or be blinded until the end of its next turn.
- Languages
- Common, Giant
- Saving throws
- Wisdom: 5; Constitution: 8
- Damage immunities
- cold
- Special abilities
- Snow Camouflage. The snow giant has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
- Snow Regeneration. The snow giant regains 5 hp at the start of its turn if it has at least 1 hp and it is in snowy terrain.
- Condition immunities
- grappled, restrained
- Damage vulnerabilities
- fire
Source and licence
From Tome of Beasts 2.
Licence: Open Game Content (OGL 1.0a).