Specter

Medium Undead. CR 1, AC 12, 27 HP. Traits: Incorporeal Movement, Sunlight Sensitivity, Undead Nature, Undead Resilience.

Armor class
12
Hit points
27
Challenge
1
Creature type
Undead
Size
medium

Stat block

Cha
14
Con
10
Dex
14
Int
10
Str
1
Wis
10
Speed
Fly: 50; Walk: 0; Hover: true
Senses
darkvision 60 ft.
Skills
Actions
  • Life Drain. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. _Hit:_ 12 (3d6+2) necrotic damage. The target must succeed on a DC 12 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.
Languages
understands the languages it knew in life but can't speak
Reactions
  • Retributive Shriek. When the specter takes damage from a creature it can see within 30 feet of it, the specter can shriek with the fury of its tormented existence. That creature must succeed on a DC 12 WIS save or be frightened until the end of its next turn.
Saving throws
Wisdom: 0; Charisma: 2; Strength: -5; Dexterity: 2; Constitution: 0; Intelligence: 0
Damage immunities
necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,unconscious,Undead Resilience
Special abilities
  • Incorporeal Movement. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
  • Sunlight Sensitivity. While in sunlight, the specter has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight.
  • Undead Nature. The specter doesn't require air, food, drink, or sleep.
  • Undead Resilience. The specter is immune to poison damage, to exhaustion, and to the poisoned condition.
Damage resistances
acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.