Specter

Medium Undead, chaotic evil. CR 1, AC 12, 22 HP. Traits: Incorporeal Movement, Sunlight Sensitivity.

Armor class
12
Hit points
22
Challenge
1
Creature type
Undead
Size
Medium
Alignment
chaotic evil

Stat block

Cha
11
Con
11
Dex
14
Int
10
Str
1
Wis
10
Speed
Fly: 50; Walk: 30; Hover: true
Senses
darkvision 60 ft., passive Perception 10
Actions
  • Life Drain. Melee Attack Roll: +4, reach 5 ft. 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.
Hit dice
5d8
Languages
Understands Common plus one other language but can't speak
Armor detail
natural armor
Damage immunities
necrotic, poison
Special abilities
  • Incorporeal Movement. The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
  • Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls.
Damage resistances
acid, cold, fire, lightning, thunder
Condition immunities
charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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