Sphinx of Lore

Large Celestial, lawful neutral. CR 11, AC 17, 170 HP. Traits: Inscrutable, Legendary Resistance.

Armor class
17
Hit points
170
Challenge
11
Creature type
Celestial
Size
Large
Alignment
lawful neutral

Stat block

Cha
18
Con
16
Dex
15
Int
18
Str
18
Wis
18
Speed
Fly: 60; Walk: 40
Senses
truesight 120 ft., passive Perception 18
Skills
Arcana: 12; History: 12; Religion: 12; Perception: 8
Actions
  • Multiattack. The sphinx makes three Claw attacks.
  • Claw. Melee Attack Roll: +8, reach 5 ft. 14 (3d6 + 4) Slashing damage.
  • Mind-Rending Roar. Wisdom Saving Throw: DC 16, each enemy in a 300-foot Emanation originating from the sphinx. Failure: 35 (10d6) Psychic damage, and the target has the Incapacitated condition until the start of the sphinx's next turn.
  • Spellcasting. The sphinx casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16): - **At Will:** Detect Magic, Identify, Mage Hand, Minor Illusion, Prestidigitation - **1/Day Each:** Dispel Magic, Legend Lore, Locate Object, Plane Shift, Remove Curse, Tongues
Hit dice
20d10 + 60
Languages
Celestial, Common
Armor detail
natural armor
Damage immunities
psychic
Legendary actions
  • Arcane Prowl. The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.
  • Weight of Years. Constitution Saving Throw: DC 16, one creature the sphinx can see within 120 feet. Failure: The target gains 1 Exhaustion level. While the target has any Exhaustion levels, it appears 3d10 years older. Failure or Success: The sphinx can't take this action again until the start of its next turn.
Special abilities
  • Inscrutable. No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage.
  • Legendary Resistance (3/Day, or 4/Day in Lair). If the sphinx fails a saving throw, it can choose to succeed instead.
Damage resistances
necrotic, radiant
Condition immunities
charmed, frightened

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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