Splinter Matron

Medium Fey, chaotic evil. CR 7, AC 16, 136 HP. Traits: Magic Resistance, Protective Frenzy.

Armor class
16
Hit points
136
Challenge
7
Creature type
Fey
Size
Medium
Alignment
chaotic evil

Stat block

Cha
14
Con
19
Dex
18
Int
11
Str
14
Wis
9
Speed
Walk: 40
Senses
darkvision 60', passive Perception 12
Skills
Perception: -1
Actions
  • Multiattack. Two Claw or Splinter attacks.
  • Claw. Melee Weapon Attack: +7 to hit, 5 ft., one target, 14 (3d6+4) slashing damage + 7 (2d6) poison. If the target is a creature other than an Undead or Construct: 4 (1d8) piercing damage at the start of each of its turns as splinters break off from the claws and dig into the wound (DC 15 Con negates piercing). Any creature can take an action to remove the splinters with successful DC 14 Wis (Medicine) check. The splinters fall out of the wound if target receives magical healing.
  • Splinter. Ranged Weapon Attack: +7 to hit 30/120' one target 22 (4d8+4) piercing damage.
  • Splinter Spray (Recharge 6). Blasts a spray of splinters in a 15 ft. cone. Each creature in the area: 45 (10d8) piercing damage and is blinded for 1 min (DC 15 Dex half damage and isn't blinded). A blinded creature can make a DC 15 Con save at end of each of its turns ending effect on itself on a success
Languages
Elvish, Sylvan
Saving throws
Charisma: 5; Constitution: 7
Special abilities
  • Magic Resistance. Advantage: spell/magic effect saves.
  • Protective Frenzy. For 1 min after a splinter matron's tree takes damage she has advantage on attack rolls vs. any creature that damaged her tree and when she hits such a creature with her Claw the Claw deals an extra 1d8 slashing.
Damage resistances
nonmagic B/P/S attacks

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.