Sprite

Tiny Fey. CR 1/4, AC 14, 13 HP. Traits: Fey Resilience, Speak with Beasts and Plants.

Armor class
14
Hit points
13
Challenge
0.25
Creature type
Fey
Size
tiny

Stat block

Cha
10
Con
10
Dex
16
Int
14
Str
2
Wis
12
Speed
Fly: 40; Walk: 10
Senses
-
Skills
Actions
  • Shortsword. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.
  • Shortbow. _Ranged Weapon Attack:_ +5 to hit, range 80/320 ft., one target. _Hit:_ 6 (1d6+3) piercing damage, and the target must succeed on a DC 13 CON save or be poisoned for 1 minute. If the save fails by 5 or more, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
  • Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
Languages
Common,Elvish,Sylvan
Saving throws
Wisdom: 1; Charisma: 0; Strength: -4; Dexterity: 3; Constitution: 0; Intelligence: 2
Special abilities
  • Fey Resilience. The sprite is resistant to the charmed and unconscious conditions.
  • Speak with Beasts and Plants. The sprite can communicate with Beasts and Plants as if they shared a language.
Damage resistances
Fey Resilience

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.