Sprite

Small Fey, neutral good. CR 1/4, AC 15, 10 HP.

Armor class
15
Hit points
10
Challenge
0.25
Creature type
Fey
Size
Small
Alignment
neutral good

Stat block

Cha
11
Con
10
Dex
18
Int
14
Str
3
Wis
13
Speed
Fly: 40; Walk: 10
Senses
passive Perception 13
Skills
Stealth: 8; Perception: 3
Actions
  • Needle Sword. Melee Attack Roll: +6, reach 5 ft. 6 (1d4 + 4) Piercing damage.
  • Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.
  • Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.
  • Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
Hit dice
4d4
Languages
Common, Elvish, Sylvan
Armor detail
natural armor

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

Every licence notice Tavern Bag relies on.