Spy
Medium humanoid (any race), any alignment. CR 1, AC 12, 27 HP. Traits: Cunning Action, Sneak Attack.
- Armor class
- 12
- Hit points
- 27
- Challenge
- 1
- Creature type
- Humanoid
- Size
- Medium
- Alignment
- any alignment
Stat block
- Cha
- 16
- Con
- 10
- Dex
- 15
- Int
- 12
- Str
- 10
- Wis
- 14
- Speed
- 30 ft.
- Senses
- passive Perception 16
- Skills
- Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Stealth +4
- Actions
- Multiattack. The spy makes two melee attacks.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Languages
- any two languages
- Special abilities
- Cunning Action. On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.
- Sneak Attack (1/Turn). The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.