Spy

Small Humanoid, neutral. CR 1, AC 12, 27 HP.

Armor class
12
Hit points
27
Challenge
1
Creature type
Humanoid
Size
Small
Alignment
neutral

Stat block

Cha
16
Con
10
Dex
15
Int
12
Str
10
Wis
14
Speed
Walk: 30; Climb: 30
Senses
passive Perception 16
Skills
Insight: 4; Stealth: 6; Deception: 5; Perception: 6; Investigation: 5; Sleight of hand: 4
Actions
  • Shortsword. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
  • Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Hit dice
6d8
Languages
Common plus one other language
Armor detail
natural armor
Bonus actions
  • Cunning Action. The spy takes the Dash, Disengage, or Hide action.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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