Steam Mephit
Small Elemental, neutral evil. CR 1/4, AC 10, 17 HP. Traits: Blurred Form, Death Burst.
- Armor class
- 10
- Hit points
- 17
- Challenge
- 0.25
- Creature type
- Elemental
- Size
- Small
- Alignment
- neutral evil
Stat block
- Cha
- 12
- Con
- 10
- Dex
- 11
- Int
- 11
- Str
- 5
- Wis
- 10
- Speed
- Fly: 30; Walk: 30
- Senses
- darkvision 60 ft., passive Perception 10
- Skills
- Stealth: 2
- Actions
- Claw. Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Slashing damage plus 2 (1d4) Fire damage.
- Steam Breath. Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire damage, and the target's Speed decreases by 10 feet until the end of the mephit's next turn. Success: Half damage only. Failure or Success: Being underwater doesn't grant Resistance to this Fire damage.
- Hit dice
- 5d6
- Languages
- Primordial (Aquan, Ignan)
- Armor detail
- natural armor
- Damage immunities
- fire, poison
- Special abilities
- Blurred Form. Attack rolls against the mephit are made with Disadvantage unless the mephit has the Incapacitated condition.
- Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Fire damage. Success: Half damage.
- Condition immunities
- exhaustion, poisoned
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.