Stone Giant
Huge giant, neutral. CR 7, AC 17, 126 HP. Traits: Stone Camouflage.
- Armor class
- 17
- Hit points
- 126
- Challenge
- 7
- Creature type
- Giant
- Size
- Huge
- Alignment
- neutral
Stat block
- Cha
- 9
- Con
- 20
- Dex
- 15
- Int
- 10
- Str
- 23
- Wis
- 12
- Speed
- 40 ft.
- Senses
- darkvision 60 ft., passive Perception 14
- Skills
- Athletics +12, Perception +4
- Actions
- Multiattack. The giant makes two greatclub attacks.
- Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
- Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
- Languages
- Giant
- Reactions
- Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
- Saving throws
- DEX +5, CON +8, WIS +4
- Special abilities
- Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.