Stone Golem

Large Construct, unaligned. CR 10, AC 18, 220 HP. Traits: Immutable Form, Magic Resistance.

Armor class
18
Hit points
220
Challenge
10
Creature type
Construct
Size
Large
Alignment
unaligned

Stat block

Cha
1
Con
20
Dex
9
Int
3
Str
22
Wis
11
Speed
Walk: 30
Senses
darkvision 120 ft., passive Perception 10
Actions
  • Multiattack. The golem makes two attacks, using Slam or Force Bolt in any combination.
  • Slam. Melee Attack Roll: +10, reach 5 ft. 15 (2d8 + 6) Bludgeoning damage plus 9 (2d8) Force damage.
  • Force Bolt. Ranged Attack Roll: +9, range 120 ft. 22 (4d10) Force damage.
Hit dice
21d10 + 105
Languages
Understands Common plus two other languages but can't speak
Armor detail
natural armor
Bonus actions
  • Slow (Recharge 5–6). The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).
Damage immunities
poison, psychic
Special abilities
  • Immutable Form. The golem can't shape-shift.
  • Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.
Condition immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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