Stone Guardian

Large Construct. CR 10, AC 17, 178 HP. Traits: Immutable Form, Magic Resistance, Constructed Nature.

Armor class
17
Hit points
178
Challenge
10
Creature type
Construct
Size
Large

Stat block

Cha
1
Con
20
Dex
10
Int
3
Str
22
Wis
12
Speed
Walk: 30
Senses
darkvision 120 ft., passive Perception 11
Skills
Actions
  • Multiattack. The guardian attacks twice with its slam.
  • Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
  • Rock. Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw falling prone on a failure.
Languages
understands the languages of its creator but can't speak
Damage immunities
poison, psychic; damage from nonmagical, non-adamantine weapons
Special abilities
  • Immutable Form. The guardian is immune to any effect that would alter its form.
  • Magic Resistance. The guardian has advantage on saving throws against spells and magical effects.
  • Constructed Nature. Guardians dont require air, sustenance, or sleep.
Condition immunities
charmed, fatigue, frightened, paralyzed, petrified, poisoned

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.