Succubus
Medium Fiend. CR 4, AC 15, 79 HP. Traits: Telepathic Bond.
- Armor class
- 15
- Hit points
- 79
- Challenge
- 4
- Creature type
- Fiend
- Size
- medium
Stat block
- Cha
- 24
- Con
- 12
- Dex
- 16
- Int
- 14
- Str
- 8
- Wis
- 12
- Speed
- Fly: 60; Walk: 30
- Senses
- darkvision 60 ft.
- Skills
- Actions
- Multiattack. The succubus makes two Claw attacks or one Claw attack and one Draining Kiss attack. It can replace one attack with Charm.
- Claw (Fiend Form Only). _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage plus 7 (2d6) psychic damage.
- Draining Kiss. Melee Spell Attack: +7 to hit, reach 5 ft., one willing creature, or a creature that is charmed, incapacitated, or restrained. _Hit:_ 15 (3d6+5) psychic damage, and the target's HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.
- Charm. One Humanoid the succubus can see within 30 feet of it must succeed on a DC 15 WIS save or be magically charmed for 1 day, until the succubus dies, or until the succubus takes a bonus action to end the effect. The charmed target obeys the succubus's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the save, ending the effect on itself on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this succubus's Charm for the next 24 hours.<br>The succubus can have only one target charmed at a time. If it charms another, the effect on the previous target ends.
- Languages
- Abyssal,Common,Infernal,telepathy 60 ft.
- Reactions
- Defend Me, Love!. When a creature the succubus can see within 5 feet of a creature charmed by the succubus attacks the succubus, the succubus can command the charmed creature to use its reaction to make one melee weapon attack against the attacker.
- Saving throws
- Wisdom: 1; Charisma: 7; Strength: -1; Dexterity: 3; Constitution: 1; Intelligence: 2
- Damage immunities
- charmed
- Special abilities
- Telepathic Bond. The succubus ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence.
- Damage resistances
- cold,fire,lightning,poison; bludgeoning,piercing,and slashing damage from nonmagical attacks,frightened,poisoned
Source and licence
From Black Flag Reference Document.
Licence: ORC License.