Swarm, Biting Gnat

Medium Beast, unaligned. CR 1/4, AC 13, 16 HP. Traits: Blood Sense, Distracting Buzz, Swarm.

Armor class
13
Hit points
16
Challenge
0.25
Creature type
Beast
Size
Medium
Alignment
unaligned

Stat block

Cha
1
Con
12
Dex
17
Int
1
Str
2
Wis
10
Speed
Fly: 30; Walk: 10; Climb: 10
Senses
passive Perception 10
Skills
Perception: 0
Actions
  • Bites. Melee Weapon Attack: +5 to hit 0' 1 tgt in the swarm's space. 5 (2d4) piercing damage or 2 (1d4) piercing damage if the swarm has half its hp or fewer. The target must make DC 11 Con save or become blinded for 1 min. The target can re-save at end of each of its turns success ends effect on itself. Alternatively target can use action to clear its eyes of the insects ending effect.
Languages
—
Special abilities
  • Blood Sense. Can pinpoint by scent the location of warm-blooded creatures within 20' of it.
  • Distracting Buzz. A creature that is not deafened and starts its turn in a space occupied by a swarm of biting gnats must make DC 10 Wis save or become distracted by the droning of the gnats' wings. A distracted creature has disadvantage on attack rolls and ability checks that use Int Wis or Cha for 1 min. A creature can re-save at end of each of its turns success ends effect on itself. If a creature's save is successful the creature is immune to the swarm's Distracting Buzz for the next 10 min.
  • Swarm. Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny beast. Can't regain hp or gain temp hp.
Damage resistances
bludgeoning, piercing, slashing
Condition immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.