Swarm, Ice Borers
Medium Elemental, unaligned. CR 2, AC 12, 40 HP. Traits: False Appearance, Frigid Mass, Heatsense, Spider Climb, Swarm.
- Armor class
- 12
- Hit points
- 40
- Challenge
- 2
- Creature type
- Elemental
- Size
- Medium
- Alignment
- unaligned
Stat block
- Cha
- 3
- Con
- 10
- Dex
- 15
- Int
- 3
- Str
- 7
- Wis
- 10
- Speed
- Fly: 30; Walk: 10; Climb: 10
- Senses
- passive Perception 10
- Skills
- Perception: 0
- Actions
- Impale. Melee Weapon Attack: +4 to hit, 0 ft., one creature, in the swarm's space. 7 (2d6) piercing damage + 9 (2d8) cold or 3 (1d6) piercing damage + 4 (1d8) cold if the swarm has half its hp or fewer.
- Languages
- —
- Damage immunities
- cold
- Special abilities
- False Appearance. While motionless indistinguishable from cluster of icicles. This trait doesn't function if swarm has damaged a creature with blood within the past 2 hrs.
- Frigid Mass. A creature that starts its turn in the swarm's space takes 4 (1d8) cold.
- Heatsense. The swarm can pinpoint the location of creatures emitting heat such as warm-blooded Beasts and Humanoids within 30' of it.
- Spider Climb. Difficult surfaces even ceilings no ability check.
- Swarm. Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny elemental. Can't regain hp or gain temp hp.
- Damage resistances
- bludgeoning, piercing, slashing
- Condition immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).