Swarm of Bats
Medium Beast. CR 1/4, AC 12, 18 HP. Traits: Echolocation, Keen Hearing, Swarm.
- Armor class
- 12
- Hit points
- 18
- Challenge
- 0.25
- Creature type
- Beast
- Size
- Medium
Stat block
- Cha
- 4
- Con
- 10
- Dex
- 14
- Int
- 2
- Str
- 4
- Wis
- 12
- Speed
- Fly: 30; Walk: 5
- Senses
- blindsight 60 ft., passive Perception 11
- Skills
- Actions
- Bites. Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage or 3 (1d6) piercing damage if the swarm is bloodied.
- Special abilities
- Echolocation. The swarm can't use blindsight while deafened.
- Keen Hearing. The swarm has advantage on Perception checks that rely on hearing.
- Swarm. The swarm can occupy another creatures space and move through any opening large enough for a Tiny creature. It can't gain hit points or temporary hit points.
- Damage resistances
- bludgeoning, piercing, slashing
- Condition immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned, unconscious
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).