Terror Bird

Large Beast, unaligned. CR 2, AC 12, 65 HP. Traits: Pack Tactics, Passing Bite.

Armor class
12
Hit points
65
Challenge
2
Creature type
Beast
Size
Large
Alignment
unaligned

Stat block

Cha
10
Con
14
Dex
12
Int
3
Str
18
Wis
12
Speed
Walk: 50
Senses
darkvision 60 ft., passive Perception 13
Skills
Athletics: 6; Perception: 3
Actions
  • Serrated Beak. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage. The target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) slashing damage at the beginning of its next turn.
Languages
-
Special abilities
  • Pack Tactics. The terror bird has advantage on attack rolls against a creature if at least one of the bird's allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Passing Bite. Terror birds who move at least 20 feet straight toward a target have advantage on the next attack roll against that target.

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.