Thread-Bound Constrictor Snake

Huge Construct, unaligned. CR 3, AC 12, 60 HP. Traits: Antimagic Susceptibility, Immutable Form, Magic Weapons, Shifting Form.

Armor class
12
Hit points
60
Challenge
3
Creature type
Construct
Size
Huge
Alignment
unaligned

Stat block

Cha
3
Con
12
Dex
14
Int
1
Str
19
Wis
10
Speed
Walk: 30
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 10
Skills
Actions
  • Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage and the creature is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
Languages
understands the languages of its creator but can't speak
Damage immunities
poison
Special abilities
  • Antimagic Susceptibility. The snake is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the snake must succeed on a Constitution saving throw against the caster's spell save DC or return to the textile to which it is bound for 1 minute.
  • Immutable Form. The snake is immune to any spell or effect that would alter its form.
  • Magic Weapons. The snake's weapon attacks are magical.
  • Shifting Form. The snake can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Damage resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Condition immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.