Thread-Bound Constrictor Snake
Huge Construct, unaligned. CR 3, AC 12, 60 HP. Traits: Antimagic Susceptibility, Immutable Form, Magic Weapons, Shifting Form.
- Armor class
- 12
- Hit points
- 60
- Challenge
- 3
- Creature type
- Construct
- Size
- Huge
- Alignment
- unaligned
Stat block
- Cha
- 3
- Con
- 12
- Dex
- 14
- Int
- 1
- Str
- 19
- Wis
- 10
- Speed
- Walk: 30
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 10
- Skills
- Actions
- Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage and the creature is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
- Languages
- understands the languages of its creator but can't speak
- Damage immunities
- poison
- Special abilities
- Antimagic Susceptibility. The snake is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the snake must succeed on a Constitution saving throw against the caster's spell save DC or return to the textile to which it is bound for 1 minute.
- Immutable Form. The snake is immune to any spell or effect that would alter its form.
- Magic Weapons. The snake's weapon attacks are magical.
- Shifting Form. The snake can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
- Damage resistances
- bludgeoning, piercing, and slashing from nonmagical attacks
- Condition immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).