Thug

Medium Humanoid. CR 1/2, AC 11, 25 HP. Traits: Brutal, Pack Tactics.

Armor class
11
Hit points
25
Challenge
0.5
Creature type
Humanoid
Size
medium

Stat block

Cha
10
Con
14
Dex
10
Int
10
Str
14
Wis
10
Speed
Walk: 30
Senses
-
Skills
Actions
  • Club. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) bludgeoning damage.
  • Heavy Crossbow. _Ranged Weapon Attack:_ +2 to hit, range 100/400 ft., one target. _Hit:_ 5 (1d10) piercing damage.
Languages
any one language (usually Common)
Saving throws
Wisdom: 0; Charisma: 0; Strength: 2; Dexterity: 0; Constitution: 2; Intelligence: 0
Special abilities
  • Brutal. A melee weapon deals one extra die of its damage when the thug hits with it (included in the attack).
  • Pack Tactics. The thug has advantage on attack rolls against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.