Tiger, Saber-Toothed
Large Beast. CR 2, AC 12, 63 HP. Traits: Heightened Smell, Pounce.
- Armor class
- 12
- Hit points
- 63
- Challenge
- 2
- Creature type
- Beast
- Size
- large
Stat block
- Cha
- 8
- Con
- 14
- Dex
- 14
- Int
- 2
- Str
- 18
- Wis
- 12
- Speed
- Walk: 40
- Senses
- -
- Skills
- Actions
- Multiattack. The tiger makes one Bite attack and one Claws attack.
- Bite. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 9 (1d10+4) piercing damage, and the target must succeed on a DC 14 DEX save or suffer a puncture wound. A creature suffering a puncture wound loses 5 (1d10) HP at the start of each of its turns as the wound bleeds excessively. Any creature can take an action to stanch the wound with a successful DC 12 WIS (Medicine) check. The wound also closes if the target receives magical healing.
- Claws. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (2d4+4) slashing damage.
- Languages
- -
- Saving throws
- Wisdom: 1; Charisma: -1; Strength: 4; Dexterity: 2; Constitution: 2; Intelligence: -4
- Special abilities
- Heightened Smell. The tiger's Perception is 18 when perceiving by smell.
- Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the tiger can make one Claws attack against it as a bonus action.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.