Triceratops
Huge Beast. CR 5, AC 13, 126 HP. Traits: Hardy, Trampling Charge.
- Armor class
- 13
- Hit points
- 126
- Challenge
- 5
- Creature type
- Beast
- Size
- huge
Stat block
- Cha
- 4
- Con
- 16
- Dex
- 8
- Int
- 2
- Str
- 22
- Wis
- 10
- Speed
- Walk: 50
- Senses
- -
- Skills
- Actions
- Multiattack. The triceratops makes two Gore attacks.
- Gore. _Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8+6) piercing damage.
- Stomp. _Melee Weapon Attack:_ +9 to hit, reach 5 ft., one prone creature. _Hit:_ 17 (2d10+6) bludgeoning damage.
- Languages
- -
- Saving throws
- Wisdom: 0; Charisma: -3; Strength: 6; Dexterity: -1; Constitution: 3; Intelligence: -4
- Special abilities
- Hardy. Any critical hit against the dinosaur becomes a normal hit.
- Trampling Charge. If the triceratops moves at least 20 feet straight toward a creature and then hits it with a Gore attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the triceratops can make one Stomp attack against it as a bonus action.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.