Troll, Gutter

Medium Giant, neutral evil. CR 4, AC 15, 75 HP. Traits: Amphibious, Keen Smell, Psychoactive Sweat, Regeneration.

Armor class
15
Hit points
75
Challenge
4
Creature type
Giant
Size
Medium
Alignment
neutral evil

Stat block

Cha
7
Con
16
Dex
16
Int
7
Str
18
Wis
11
Speed
Swim: 30; Walk: 30
Senses
darkvision 60', passive Perception 12
Skills
Perception: 0
Actions
  • Multiattack. One Bite attack and two Claw attacks. It can replace its Bite attack with Sticky Tongue attack.
  • Bite. Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage.
  • Claws. Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage.
  • Sticky Tongue. Melee Weapon Attack: +6 to hit, 20 ft., one target, 7 (1d6+4) bludgeoning damage and the target must make DC 14 Str save or be pulled up to 15 ft. toward the troll.
Languages
Giant
Special abilities
  • Amphibious. Can breathe air and water.
  • Keen Smell. Advantage: smell Wis (Percept) checks.
  • Psychoactive Sweat. Any creature that starts its turn within 5 ft. of the troll must make DC 13 Con save or be poisoned until the start of its next turn.
  • Regeneration. The troll regains 10 hp at the start of its turn. If the troll takes acid or fire this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hp and doesn't regenerate.
Condition immunities
poisoned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.