Two-Headed Eagle

Huge Monstrosity, unaligned. CR 7, AC 15, 142 HP. Traits: Flyby, Two-Headed, Wakeful.

Armor class
15
Hit points
142
Challenge
7
Creature type
Monstrosity
Size
Huge
Alignment
unaligned

Stat block

Cha
14
Con
16
Dex
21
Int
6
Str
20
Wis
12
Speed
Fly: 100; Walk: 20
Senses
truesight 120 ft., passive Perception 14
Skills
Athletics: 8; Acrobatics: 8; Perception: 4
Actions
  • Multiattack. The two-headed eagle makes two bite attacks and one talons attack.
  • Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
  • Talons. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.
Languages
understands Common but can't speak
Special abilities
  • Flyby. The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach.
  • Two-Headed. The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
  • Wakeful. While the two-headed eagle sleeps, at least one of its heads is awake.
Condition immunities
charmed

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.