Two-Headed Eagle
Huge Monstrosity, unaligned. CR 7, AC 15, 142 HP. Traits: Flyby, Two-Headed, Wakeful.
- Armor class
- 15
- Hit points
- 142
- Challenge
- 7
- Creature type
- Monstrosity
- Size
- Huge
- Alignment
- unaligned
Stat block
- Cha
- 14
- Con
- 16
- Dex
- 21
- Int
- 6
- Str
- 20
- Wis
- 12
- Speed
- Fly: 100; Walk: 20
- Senses
- truesight 120 ft., passive Perception 14
- Skills
- Athletics: 8; Acrobatics: 8; Perception: 4
- Actions
- Multiattack. The two-headed eagle makes two bite attacks and one talons attack.
- Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
- Talons. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.
- Languages
- understands Common but can't speak
- Special abilities
- Flyby. The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach.
- Two-Headed. The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
- Wakeful. While the two-headed eagle sleeps, at least one of its heads is awake.
- Condition immunities
- charmed
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).