Undead Phoenix
Huge Undead, chaotic evil. CR 12, AC 17, 142 HP. Traits: Bilious Aura, Eternal Unlife.
- Armor class
- 17
- Hit points
- 142
- Challenge
- 12
- Creature type
- Undead
- Size
- Huge
- Alignment
- chaotic evil
Stat block
- Cha
- 9
- Con
- 17
- Dex
- 14
- Int
- 8
- Str
- 23
- Wis
- 17
- Speed
- Fly: 90; Walk: 30
- Senses
- darkvision 120 ft., passive Perception 17
- Skills
- Perception: 7
- Actions
- Multiattack. The undead phoenix makes three attacks: two with its claws and one with its decaying bite.
- Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage.
- Decaying Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 14 (4d6) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or be cursed with perpetual decay. The cursed target can't regain hp until the curse is lifted by the remove curse spell or similar magic.
- Languages
- -
- Saving throws
- Wisdom: 7; Strength: 10; Constitution: 7
- Damage immunities
- necrotic, fire, poison
- Special abilities
- Bilious Aura. A living creature that starts its turn within 10 feet of the undead phoenix can't regain hp and has disadvantage on Constitution saving throws until the start of its next turn.
- Eternal Unlife. If it dies, the undead phoenix reverts into a pile of necrotic-tainted ooze and is reborn in 24 hours with all of its hp. Only killing it with radiant damage prevents this trait from functioning.
- Condition immunities
- poisoned
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).