Unicorn

Large Celestial, lawful good. CR 5, AC 12, 97 HP. Traits: Legendary Resistance, Magic Resistance.

Armor class
12
Hit points
97
Challenge
5
Creature type
Celestial
Size
Large
Alignment
lawful good

Stat block

Cha
16
Con
15
Dex
14
Int
11
Str
18
Wis
17
Speed
Walk: 50
Senses
darkvision 60 ft., passive Perception 13
Actions
  • Multiattack. The unicorn makes one Hooves attack and one Radiant Horn attack.
  • Hooves. Melee Attack Roll: +7, reach 5 ft. 11 (2d6 + 4) Bludgeoning damage.
  • Radiant Horn. Melee Attack Roll: +7, reach 5 ft. 9 (1d10 + 4) Radiant damage.
  • Spellcasting. The unicorn casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 14): - **At Will:** Detect Evil and Good, Druidcraft - **1/Day Each:** Calm Emotions, Dispel Evil and Good, Entangle, Pass without Trace, Word of Recall
Hit dice
13d10 + 26
Languages
Celestial, Elvish, Sylvan; telepathy 120 ft.
Armor detail
natural armor
Bonus actions
  • Unicorn's Blessing (3/Day). The unicorn touches another creature with its horn and casts Cure Wounds or Lesser Restoration on that creature, using the same spellcasting ability as Spellcasting.
Damage immunities
poison
Legendary actions
  • Charging Horn. The unicorn moves up to half its Speed without provoking Opportunity Attacks, and it makes one Radiant Horn attack.
  • Shimmering Shield. The unicorn targets itself or one creature it can see within 60 feet of itself. The target gains 10 (3d6) Temporary Hit Points, and its AC increases by 2 until the end of the unicorn's next turn. The unicorn can't take this action again until the start of its next turn.
Special abilities
  • Legendary Resistance (3/Day). If the unicorn fails a saving throw, it can choose to succeed instead.
  • Magic Resistance. The unicorn has Advantage on saving throws against spells and other magical effects.
Condition immunities
charmed, paralyzed, poisoned

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

Every licence notice Tavern Bag relies on.