Vellso
Medium Fiend, chaotic evil. CR 7, AC 15, 120 HP. Traits: Keen Smell, Magic Resistance, Magic Weapons, Spider Climb.
- Armor class
- 15
- Hit points
- 120
- Challenge
- 7
- Creature type
- Fiend
- Size
- Medium
- Alignment
- chaotic evil
Stat block
- Cha
- 7
- Con
- 16
- Dex
- 15
- Int
- 9
- Str
- 18
- Wis
- 14
- Speed
- Walk: 40; Climb: 40
- Senses
- darkvision 60 ft., passive Perception 15
- Skills
- Stealth: 8; Survival: 5; Perception: 5
- Actions
- Multiattack. The vellso makes two attacks: one with its bite and one with its claws.
- Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the target must succeed on a DC 15 Constitution saving throw or take 13 (3d8) necrotic damage and contract the carrion curse disease (see sidebar).
- Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. Constitution saving throw or gain one level of exhaustion. If an infected creature succeeds on the saving throw, it no longer gains exhaustion levels each day. A second successful save at the end of a long rest cures the disease. The abyssal disease resists many efforts at treatment and can only be cured by a greater restoration spell or similar magic. A living creature that dies from the effects of carrion curse has a 75% chance of rising again as a blood zombie (see page 393) within 24 hours.
- Languages
- Abyssal, telepathy 120 ft.
- Saving throws
- Dexterity: 5; Constitution: 6
- Damage immunities
- necrotic, poison
- Special abilities
- Keen Smell. The vellso has advantage on Wisdom (Perception) checks that rely on smell.
- Magic Resistance. The vellso has advantage on saving throws against spells and other magical effects.
- Magic Weapons. The vellso's weapon attacks are magical.
- Spider Climb. The vellso can climb surfaces, including upside down on ceilings, without needing to make an ability check.
- Damage resistances
- cold, fire, lightning
- Condition immunities
- poisoned
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).