Velociraptor

Small Beast. CR 1/2, AC 13, 25 HP. Traits: Hardy, Pack Tactics.

Armor class
13
Hit points
25
Challenge
0.5
Creature type
Beast
Size
small

Stat block

Cha
6
Con
12
Dex
18
Int
4
Str
6
Wis
12
Speed
Walk: 30
Senses
-
Skills
Actions
  • Multiattack. The velociraptor makes one Bite attack and one Claws attack.
  • Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the velociraptor can't Bite another target.
  • Claws. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage.
  • Maul. The velociraptor uses its claws to rip into one creature it is grappling. The target must make a DC 12 STR save, taking 10 (4d4) slashing damage on a failed save, or half as much damage on a successful one.
Languages
-
Saving throws
Wisdom: 1; Charisma: -2; Strength: -2; Dexterity: 4; Constitution: 1; Intelligence: -3
Special abilities
  • Hardy. Any critical hit against the dinosaur becomes a normal hit.
  • Pack Tactics. The velociraptor has advantage on attack rolls against a creature if at least one of its allies is within 5 feet of the target and the ally isn't incapacitated.

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.