Warlock's Trumpetbloom
Large Plant, neutral evil. CR 7, AC 15, 152 HP. Traits: Alien Mind, Magic Resistance.
- Armor class
- 15
- Hit points
- 152
- Challenge
- 7
- Creature type
- Plant
- Size
- Large
- Alignment
- neutral evil
Stat block
- Cha
- 6
- Con
- 18
- Dex
- 10
- Int
- 6
- Str
- 17
- Wis
- 10
- Speed
- Walk: 20
- Senses
- blindsight 60 ft. (blind beyond this radius), passive Perception 13
- Skills
- Stealth: 3; Perception: 3
- Actions
- Multiattack. The trumpetbloom makes three attacks: one with its stinger and two with its tendrils.
- Stinger. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute. The target is paralyzed while poisoned in this way. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Tendril. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 14) if it is a Medium or smaller creature. The trumpetbloom has two tendrils, each of which can grapple only one target.
- Languages
- understands Void Speech but can't speak
- Saving throws
- Strength: 6; Constitution: 7
- Damage immunities
- poison
- Special abilities
- Alien Mind. A creature who attempts to communicate with the trumpetbloom must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Magic Resistance. The trumpetbloom has advantage on saving throws against spells and other magical effects.
- Damage resistances
- fire
- Condition immunities
- blinded, deafened, exhaustion, poisoned
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).